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Neverwinter Nights 2: Mask Of The Betrayer Expansion Pack 1 (PC DVD) | 
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| From: Atari Category: Video Games
List Price: £19.99 Buy New: £11.86 You Save: £8.13 (41%)
New (4) from £11.86
Avg. Customer Rating: 9 reviews Sales Rank: 766
Platform: Windows Xp Media: Video Game Operating System: Windows XP Shipping Weight (lbs): 0.4 Dimensions (in): 7.4 x 5.4 x 0.6
EAN: 3546430131602 ASIN: B000UZ0PUU
Release Date: September 28, 2007 Availability: Usually dispatched within 1-2 business days
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| Customer Reviews: Read 4 more reviews...
Epic September 13, 2008 I am quite frankly amazed that there are people who don't like this. The story is superb, keeping you hooked throughout. The only story that you could compare it to would be that of the legendary Baldur's Gate 2, and we all know how good that was.
Do not be put off by the occasional person moaning about bugs and the like. I personally have never experienced a major bug with either this or the original game, and any potential bugs have been significantly ironed out with the latest patches.
Finally, I would also recommend you get this simply so you can access even more of the community material. There are some simply fantastic modules out there, and you won't want to miss out on them. My only gripe with this and the original game is that the toolset is still quite complicated to use for the casual mod maker, but I suppose it offers a lot more to someone who knows what they're doing.
Fantastically written, beautiful and likeable, what an expansion pack should be August 27, 2008 Some people were disappointed with the release of NWN2. They said the camera was dodgy, (which in all respects it was) that the plot wasn't original enough, (it wasn't very original, but it was still well written and had some very memorable characters and moments) and that the gameplay seemed to be slow (well, it is a strategic game, it's not going to be Duke Nukem). I loved Neverwinter nights 2 despite the fact it had a couple of flaws, and when Mask of the Betrayer was released, I grabbed it as fast as I could. And who could blame me? Motb is one of the best examples of what an expansion pack should be. The environments are different from the original game ,(so there won't be any problems with being bored from the areas that you're in like in the original game)the plot is very gripping and unique, you start off on a high level, so you'll mostly be controlling new spells and feats right off from the start. It won't change a person's mind about Neverwinter Nights 2 if you didn't like it in the first place, the gameplay is mostly the same, the camera's improved but it's still not perfect and it still feels as if you might need the beefiest pc to run it (although I have no problem with that). Buy this if you loved the original like me, and then buy storm of zehir when it comes out. No doubt it'll be even better than this after what I've seen of it.
Why did I buy this? May 28, 2008 For those of you who played NWN 1 and expected some development, look no further - it never happened. Playing this was like playing the last one with nothing new. Boring, glitchy and uninspiring. While Morrowind, Oblivion and The Witcher clean up, this game never left the pits.
Fairly original April 16, 2008 3 out of 6 found this review helpful
A slightly (I've used two wishy-washy words in this review already - fairly, slightly) daring expansion for the flawed Neverwinter Nights II. The spirit thief mechanic works surprisingly well, the new music is absolutely fantastic, and the new characters are decent.
There are a few engine improvements - performance was noticeably smoother in comparison to the original campaign, despite the graphics being slightly enhanced - but the game still feels fairly cumbersome and restricts the sense of freedom one should feel in a D&D game.
Monks are still marginalised too!
I would give it an overall recommendation.
Flawed again! December 29, 2007 4 out of 8 found this review helpful
Ok, firstly i cleared NWN2 even with all the bugs, characters disappearing, cutscenes messing up, numerous crashes etc only to get a terrible ending with a few pictures and a voiceover lasting around 3minutes. Talk about rushed.
I love these kind of games though, playing BG, NWN1, Torment, ID etc so i thought ok i'll give this a chance.
The start was great , i noticed the loading times were a bit quicker and the camera options were changed, things were looking up. 10 hours of gameplay later i'm just as frustrated as NWN2.
Firstly they have changed the camera, but it's still needlessly complicated and considering more of this game takes part indoors it makes it worse. It's still the worst camera control i've ever used in a game. The method of changing your view is done by ticking tons of boxes and trying to find a combination that works of which none do comfortably. There's still tons of bugs which again i had to fix myself like script missing my entire team turning invisible in some dungeons, the camera getting stuck on rotating, npcs getting stuck in scenary and inevitbale crashes. Because mages are so overpowered in this game now the fighting is so unpredictable and luck based it's not even funny. There's a fight you have to have at one point early on in the game. I got destroyed the first 3 times. Then the 4th time it was over in 6seconds and the cue scene just triggered without me even really seeing what happened. This happened in most of the large fights with mages just blowing everything up with hollywood style explosions. Not much fun really.
There's a NPC that joins your team early on as well and if you bring them around their body obstructs your view half of the time so annoyingly that even though i wanted them i had to leave them behind all the time.
Now for the worst aspect of the game. The new concept of this spirit meter is an atrocious idea. Rpgs are about taking your time, exploring and fighting with some choice. This game and this meter forces you to rush everything making it more of an arcade blast em up if you're a mage and slash em up if you're melee character (if there's anything alive left for you before the mages kill everything) The linear design, whilst helped a tiny bit with the other world you can go into, only makes the spirit meter worse. Everything feels rushed and the combat has next to no tactics just everything dying in firework displays. As far as i'm concerned i've given up on NWN2. Some people say in it's defense it's the toolset and the multi-player aspect people buy the game for not the official campaign. Well my advice is if you're looking for a game where the official campaign doesn't matter to you and you love to fix bugs yourself and will only use this for making your own maps then go ahead and get this. However if you're looking for an RPG to play in the traditional style of Baldur's gate etc or a modern open ended world to explore like Oblivion then avoid this like the plague as it's neither and will just drive you mad.
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